I've worked in the games industry for 12+ years as a hard surface artist specializing in weapons and vehicles. Titles I've worked on include:
Valorant
Ratchet & Clank: Rift Apart
Spider Man
Call of Duty: Modern Warfare
Call of Duty: Infinite Warfare
Call of Duty: Black Ops 3
Rise of the Tomb Raider
Rage 2
Prey
ARK: Survival Evolved
Robot Recall
Atlas
Fractured Lands
Firefall
Tabletop Simulator
Worked on Valorant
Responsible for taking any weapon concept to 3d finished asset.
I was responsible for hard surface or environment art
I was responsible for modeling any required asset for the game as well as some modular environment pieces